Quattro GP
A 1982-style arcade racer for omarchy-shell. Pixel-art sprites over a GPU-shaded road, rendered at 320x240 and integer-scaled so the whole game sits on one pixel grid, in an arcade cabinet bezel. Four circuits, a qualifying lap, a standing start under lights, an eight-car field with live race positions, checkpoint time extends, and a five-deep ranking table per circuit with arcade initials entry, all surviving a shell restart. Summon with: omarchy-shell shell toggle nosignal.quattro-gp
Install
omarchy plugin add https://github.com/28allday/Quattro-GP-Omarchy.git --enable Menu: Super + Space → Setup → Plugins → Add
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