Omarchy Markets
by Tom Ballard · ★ 2
A ticker-first, macOS Stocks-inspired market scanner for the Omarchy bar.
Records that name Tom Ballard as author. Nothing here is inferred from a screenshot.
by Tom Ballard · ★ 2
A ticker-first, macOS Stocks-inspired market scanner for the Omarchy bar.
Read Omarchy announcements, selected publisher feeds and custom RSS without leaving the desktop.
Tom Ballard’s Explaining Omarchy installment on how plugins, widgets, and apps differ across 2,500+ marketplace entries.
Tom Ballard opens the Explaining Omarchy series on how Omarchy, Arch, Hyprland, and Quickshell fit together after two weeks of use.
Tom Ballard explains Omarchy workspaces — why a window can vanish to another desktop and how Super+number / Shift moves windows between them.
Tom Ballard’s weekly wrap: 200k downloads, security fixes, a first full-time hire, Apple Silicon work, and a plugin catalogue growing faster than people can judge it.
Tom Ballard covers video wallpaper merging with battery safeguards, fingerprint setup fixes, and an agent search bug that could create duplicate issues.
Tom Ballard on RISC-V desktop proof-of-life, 18 country website editions, and plugin auth-boundary security fixes after a responsible disclosure.
Tom Ballard’s Explaining Omarchy guide to opening apps with Super+Space (and Super+Alt+Space for apps-only) instead of memorizing every hotkey.
Tom Ballard reconstructs Omarchy 4.0.3 from the tag history — security fixes, new AI tools, and hardware repairs the release page barely explains.
Tom Ballard’s Explaining Omarchy installment on what Super means — Windows key on PC, Command on Apple keyboards running Omarchy.
Tom Ballard on Omacom hiring Quickshell’s outfoxxed to lead the shell, DigitalOcean’s $3M Founding Corporate Patron pledge, a 4.0.3 plugin regression, and package-build isolation.
Tom Ballard’s Explaining Omarchy article on the difference between shell plugins and apps — host vs standalone, focus, and what “include by default” actually means.
Tom Ballard’s Explaining Omarchy covers the new Doctrine: you can change everything on your machine, but you do not get a vote on everything the project ships — with agents welcomed, visual polish insisted on, and leadership framed as a benevolent dictatorship that still owns the calls.
Tom Ballard’s Explaining Omarchy installment clarifies that choosing a default coding agent only picks which tool opens on Super+Shift+Ctrl+A and related routes — not the model, subscription, or admin rights — and that selecting an uninstalled agent can install and launch it.
Tom Ballard opened omacom/omarchy PR #10012 adding a first-party News widget and desktop RSS reader for Omarchy Shell after DHH asked whether the new /news feed could become a dedicated panel.
Tom Ballard publishes Build Omarchy Plugins: twelve provider-neutral agent skills covering design, scaffolding, debugging, testing, and marketplace submission so coding-agent choice does not gate building a desktop widget. github.com/tcballard/build-omarchy-plugins
Tom Ballard’s Explaining Omarchy piece covers the theme registry’s checked submissions (Kanso), Claude Desktop packaging that leaves Claude Code alone, and a T3 theme migration for existing installs under a Discord spike to 7,511 online.
Tom Ballard is consolidating Omarchy Arcade's retro games into one polished app as the project gets more attention.
Tom Ballard’s Explaining Omarchy installment shows how Super + T floats a window so you can drag it with Super + left mouse, then tile it again — tiling can take a day off for one window.
Tom Ballard put Omarchy Arcade on GitHub with a playable preview and is inviting PRs, issues, and game suggestions to make it something you’re glad came with your computer.
Tom Ballard ships Build Omarchy Plugins v0.3.1 an hour after v0.3.0: twelve skills revised for Astra and Fable with native Claude Code packaging and guidance from Hancore marketplace reviews — github.com/tcballard/build-omarchy-plugins/releases/tag/v0.3.1.
Tom Ballard’s Explaining Omarchy piece on DHH’s call for a triage team to clear ~2,200 open PRs (~100/day), Omarchy M’s Mac targets, Windows preview progress, and the Flea test that stalled package releases.
tcballard ships Omarchy Arcade pinball v0.2.0 with contributor fixes for ramps, launcher, scoring, rendering, and nudge/tilt.
Tom Ballard’s Explaining Omarchy installment demystifies Omarchy config files—using window corners as the example of one-line changes that are settings, not source code.
Tom Ballard’s Today in Omarchy notes $125,088 in new patronage alongside a kernel security trade-off, a Windows VM that wouldn’t start, and missing ARM recovery packages.
tcballard is experimenting with short Explaining Omarchy videos that draw steps on screen so visual learners can see installs happen alongside written guides.
Explaining Omarchy video walks through making your own keyboard shortcut, checking clashes, and undoing it—aimed at non-dev customizers who want a safe way to personalize.
Today’s Explaining Omarchy installment: assign a familiar action your own shortcut, check what already uses those keys, and remove it if you change your mind—plus a refreshed brand.
Explaining Omarchy installment covers who is behind Omarchy Dragon’s Snapdragon support—five people on the ARM push, plus a Dell security fix and package-build checks.
A skill that turns Explaining Omarchy articles into narrated videos—starting with how to pronounce Omarchy (oh-mar-chee) for the TTS narrator.